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Stormfist
16-11-2004, 11:36 AM
http://neppyman.irulethe.net/dndwho/ (neppyman.irulethe.net/dndwho/)

You Are A:


Lawful Good Human Fighter Paladin
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.

Shade
16-11-2004, 11:44 AM
Stormfist allready knows the data on mine but I got:

Half Elf Ranger Druid...
Lone wolf...
YAY!!!

Judgment
16-11-2004, 11:49 AM
Lawful Neutral Elf Bard Mage
Follower Of Helm

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Helm is the Lawful Neutral god of guardians and protectors. His followers believe in vigilance and preparedness, and are always ready for whatever confronts them. They wear plate mail, sometimes with gold embossing, with an open eye set into the breastplate, and an open-faced helmet. Helm's symbol is an open eye in a gauntlet.

decswxaqz
16-11-2004, 01:12 PM
heheh I liked that

Lawful Neutral Gnome Mage Ranger
Follower Of Azuth

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.

Gotien
16-11-2004, 02:48 PM
ummm i think something is wrong with the link.. its not loading.. it says that the adress doesnt exist:(

Judgment
16-11-2004, 02:50 PM
Try this (http://neppyman.irulethe.net/dndwho/)

decswxaqz
16-11-2004, 02:52 PM
Indeed the original poster needs to change the xxx bit

[ url=xxx]yyy[/url]

Dkgamer
16-11-2004, 03:01 PM
You are a Chaotic Good Elf Mage Fighter


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer

Ria
16-11-2004, 03:39 PM
You Are A:


True Neutral Elf Mage Druid
Follower Of Azuth

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.

Grave_Guardian
16-11-2004, 04:26 PM
I am Neutral Evil Dwarf Mage
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Phantom_RAcast
16-11-2004, 09:37 PM
Lawful Good Half-Orc Fighter Ranger
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer

decswxaqz
17-11-2004, 09:24 AM
Seems strange how most of them have come out with proper class/race mixes....
I'd have thought we might have a few halfing clerics or half-orc wizards...

DarkMagician
17-11-2004, 09:44 AM
<b>I Am A:</b> Neutral Evil Elf Mage Druid
<br><br><u>Alignment:</u><br><b>Neutral Evil</b> characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
<br><br><u>Race:</u><br><b>Elves</b> are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
<br><br><u>Primary Class:</u><br><b>Mages</b> harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
<br><br><u>Secondary Class:</u><br><b>Druids</b> are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
<br><br><u>Deity:</u><br><b>Velsharoon</b> is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
<br><br>Find out <a href='http://neppyman.irulethe.net/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>


Law & Chaos:
Law ----- (0)
Neutral - XXXXXX (6)
Chaos --- XXXXXX (6)
Law & Chaos:
Law ----- (0)
Neutral - XXXXXX (6)
Chaos --- XXXXXX (6)

Good & Evil:
Good ---- (-9)
Neutral - XXXX (4)
Evil ---- XXXXXXXXXXXXXXXXX (17)

Gotien
22-11-2004, 08:13 AM
lol seriously decs

well im a lawful good elf paladin fighter... did you guess that one?

DarkMagician
22-11-2004, 10:51 AM
Then you are my direct nemesis! Have at you!

*Battles Gotien*

Gotien
25-11-2004, 08:09 AM
http://home.ripway.com/2004-11/204947/kyocorrection.gif
Wrong, my direct opposite would be a pacifistic satanic rock troll.... lol are you a satanic rock troll?

lol