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Old 27-08-2012, 10:31 PM
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September update!

Hello all, some news about the September update, new classes and weapon types


New Class: Fighter (ファイター)
To unlock this class you must be level 30 in Hunter, they excel at lightweight weapons.
Equipable weapons:
Double Sabers (New)
Twin Dagger (New)
Knuckle (New)
Gunslash
Any other weapons they can equip at this point are unknown.

New Class: Gunner (ガンナー)
To unlock this class you must be level 30 in Ranger, it has a class skill called “Chain Trigger” that boosts damage
Equipable weapons:
Twin Machine Gun (New - think old mechguns from psogc, I'm guessing anyway)
Gunslash
Any other weapons they can equip at this point are unknown.

New Class: Techer (テクター)
To unlock this class you must be level 30 in Force, this class is intended for you to battle on the front-lines.
They have access to wind, light, and dark technics. (Forces have light offensive magic already - Its safe to assume this class has a mastery branch for light in the skill tree)
Any other technics are unknown.
Equipable weapons:
Wand (New)
Gunslash
Any other weapons they can equip at this point are unknown.

New Weapon info:

Knuckles:
Knuckles can be used by Fighters, any other classes are unknown at this point.
Their extra action icon is original, different from the shield icon.
They have a “Heat Gauge” type gear that increases and decreases.
(I think Heat Gauge is just a fancy way of saying it fills up and depletes whether it is on its own or through damage, like Sword Gear.)

Double Saber:
Double sabers can be used by Fighters, any other classes are unknown at this point.
Their extra action icon is original, different from the shield icon.
Their 'gear' appears to work similar to wired lances (consumes 1 bar for 30% increased PA damage, 5-6 hits to charge one bar, max of 3 stored, doesn't decrease over time)

Twin Dagger:
Twin Daggers can be used by Fighters, any other classes are unknown at this point.
Gear and extra action details are unknown.

Twin Machine Guns:
Twin Machine guns can be used by Gunners, any other classes are unknown at this point.
Twin Machine Guns have a “Heat Gauge” type gear.
When you use gear, your attack power increases.
When you receive damage, the gear decreases.
Extra action icon is original, different from the back palette icon.

Wands
Wands can be used by Techers, any other classes are unknown at this point
Wands even have “Heat Gauge” type gear, but their effects are unknown.
They have a back palette icon, it seems to be similar to Rods.


Looking at this info, it appears (at least) the fighter class is dropping all defences to be quick and nimble, but very punishing if you actually get hit, which should make it fun to play when tired. Although you try playing a Newman hunter with fury stance and tell me its not already over punishing.....

Techers look fun, a front-line force with (I assume) more defence. Ill be sure to be Leveling my Newman's force class to 30 before this lands.

Thoughts?
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Old 27-08-2012, 11:04 PM
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Quote:
To unlock this class you must be level 30 in Hunter
I don't get it.

You make one char, if i unlock this at lvl 30 how will i use it? (without paying that is)
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Old 28-08-2012, 11:21 AM
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Quote:
Originally Posted by K_I_R_E_E_K View Post
I don't get it.

You make one char, if i unlock this at lvl 30 how will i use it? (without paying that is)
Sorry for not making it clearer:

I believe it works like this - You hit lv30 in hunter/ranger/force then get the client quest(s) to unlock the new class, so you can select it from the class counter and change into it like you would hunter -> force right now
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Currently hunting: Rika's claw (69 Dark Falz kills so far)
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Old 28-08-2012, 11:45 AM
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So you can change class? what happens to all the point invested in the class?
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Old 28-08-2012, 03:47 PM
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Nothing happens to the previous classes level, the time invested isn't wasted..

Sega restricted the number of 'bodys' you could make to one (Dont ask why) but to compensate, they allowed one 'body' to be any class and change at will.. for example, i've played force a little bit, then i changed back to hunter, but my forces levels remain intact:



EDIT: Subclasses are coming in the October update, huzzah!
The biggest example is picking force as your subclass (techer included?) if your a ranger or hunter you get to cast techs.. finally :/
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Currently playing:
Pso2 - ship2: Player ID "dnd"
Lv55 Fighter - Lv50 Hunter - lv38 Gunner - Lv32 Ranger

Currently hunting: Rika's claw (69 Dark Falz kills so far)

Last edited by dnd; 30-08-2012 at 02:50 PM.
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